First Round of Updates After User Testing
- Emily Morrison Weeks
- Jun 29
- 3 min read
To round out Week 4, I have quite a few updates to share. My priorities this weekend were to create a goal tracking screen, update my logo based on peer feedback, change the pressed button states in my Figma prototype based on user feedback, and begin making changes to the map functionality in my Figma prototype based on user feedback. I ended up getting through that plus a few other items, but I still have quite a bit left that I'd like to work on moving forward.













I'm happy with the direction of the changes I've made. I'm especially excited about my start at getting the Walk interactivity to be more realistic. However, I'm not satisfied with the spacing and layout of some of the UI details, especially on the Meet flow screens. I think it's time to get serious with grids. I'm wondering whether the Meet flow has enough color to feel at home in the rest of the app. It's feeling pretty heavy on the black text compared to the splashes of color in other parts of the app. I'm currently wondering whether or not I should try having headings be magenta (maybe just H1s?).There are also additional things I'd like to try with the Walk flow screens. I had several users request something that they could look at while navigating that would update with their step or mile count, distance from the art stop, etc. I will continue to consider that feedback and think about what the best solutions could be. I'm sure I could create a pretend pedometer in After Effects that could have the digits changing. I'll need to decide whether it's only visible when the video with the arrow is on or if it needs to be on other views too. I'm leaning towards the video bits, as that view feels the most real-time to me.
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